Finally I have a day to myself and the weather being rather nice I can sit at our large table in our kinda open conservatory. It really shouldn’t have that name since it’s just a halfopen space you can sit and close with fancy tarp when it rains. It holds our large dining set for the moment untill we have the plans & means to renovate the extension to our caravan. It’s really necessary that it will be renovated because like everything else, it’s old and in need of repair.
In the meantime I’m picking up the work I had started on before we left for our “summer residence” where we will stay untill october hopefully.
I started work on a extensive set of poses for Hivewire Dawn & the Hivewire Patio-Set. I wasn’t planning on making it a big set but as usual I get a bit carried away.

I decided that since there are 4 chairs around a table, each pose should at least be made for each chair so I started creating mirror poses.

Mirroring a pose isn’t really that hard, if it’s the exact opposite. Like from left to right. You just use the symmetry option and tweak the placement of the figure in the scene, not that much work. But it gets harder when you have to turn a figure only 45°, then the left to right doesn’t really work that well.

It became a problem to create the same pose correctly turning it 45°, for some odd reason the legs didn’t want to be posed in the same direction as the original pose and still look natural. I had to adapt the pose of the legs going away from the table to still have a natural look in the pose. So this turning/mirroring 45° required alot more tweaking then I first imagined.

Thinking this would be a one time thing and I could mirror that pose to the opposite chair was rather silly, nope…..left to right works like it should but from top to bottom or up/down doesn’t mirror the same way. I think it’s a hip thing and posing the hip exactly as mirrored from another pose is almost impossible to do by hand. As long as you rotate around one axis it works fine but when you start to rotate a hip pose over 3 axis, it becomes a real struggle to get is exactly the same. Poser will mirror the hip from left to right perfectly. But when you wish to turn a pose 45° it’s a bit of a thing.
The poses are slightly different now and I think I will have another look at it because I really want to see if I can’t re-create that pose turning 45° as it was originally intended, with the legs moving towards the table.

I’m also creating some standing poses to go with the set, as an interaction with those who are seated at the table. They also will be mirrored.
I have also created serveral Defaults and Partials for the UpperBody & LowerBody so people will be able to create their own poses around the Patio-Set or, if they don’t have this particular Patio-Set, create poses for Garden Furniture they do have. Mind you, the poses are being created for the HiveWire Patio-Set so when people would use different chairs they would need to tweak a pose.

Greetz
Pommerlis

No problem for the poses. This is a kind of suggestion. I bought a lot of pose products. Some of them include both versions for flat and high heel shoes. Such an option is useful for users who are not good at making poses like me. We buy pose products because we are not good at it. It is desirable to adjust to a minimum. It’s usually best to assume the best-selling shoe product. And, what I wanted to say, If you think of high heeled poses for more many users, shall I make free pumps that anyone can get?
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Natural poses! May her hand or legs position change when she puts on shoes? Do you need high heel shoes for her?
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I always try to keep in mind people may need to change the legs position when they put different shoes onto the character without changing the pose completly.
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